By Saule Boguzaite, BSc Year 3
On Friday, 30th November, the discussion about technology and media in the Sound, Art and Technoculture module was taken a tube ride away from campus to the world’s largest museum of decorative arts and design – the V&A. Led by Dr Claudia Molitor, we visited an interactive exhibition, ‘Videogames: Design/Play/Disrupt’, which explored the development, practice and magnitude of the medium since the mid-2000s.
The exhibition explores the world beyond the user’s interface of what for many of us, is a daily source of entertainment. Artefacts on display such as detailed blueprints and field research documentation revealed the extensive labour and process of video game production. The visitors from City enthusiastically gathered around the game-like exhibits that required hands-on interaction. An enormous screen showing an eSports tournament gave the visitor an idea of a rapidly growing player community and culture. The ‘Disrupt’ stage provides some food for thought through critical discussion about the social, cultural and political influence of videogames. The arcade with retro-style machines concluded the exhibition, where videogame enthusiasts of any level could find something they enjoyed.
Here is what some of the attendees had to say about the exhibition:
“I enjoyed the Play stage of the exhibit the most just for the simple pure enjoyment of having fun playing some of the unique and thought provoking games. The Design stage was also very interesting, to see the different motivations, ideas and techniques that went into the making of the games on display.” – Chris, BSc Year 2
“I found that the plethora of sound effects present in the video game exhibition gave me new ideas for my major project, which involves sound design for video games.” – Moumen, BSc Year 3.
The exhibition is on until 24th February 2019