Digital Dosette Box

The digital dosette box was a running informal group project example used during the Interaction Design module as part of the MSc in Human-Computer Interaction Design program at City, University of London. We used it in order to learn about different UX design activities and deliverables.

Project Overview

The goal was to develop a useful digital dosette box to help different types of user remember to take their medication. We eventually accomplished this through learning about different design activities. This was the focus, although the end result ended up being a fairly interesting design.

User Journeys

After learning about observations, interviews, and other data gathering techniques in another context, we brought in the digital dosette box. We were provided with data gathered from a real study conducted using a diary data collection method. We analysed the data and illustrated a few different types of users’ journeys through practicing creating some user journeys. Here are some examples, completed collaboratively with a small group of other students.

Personas

After learning about user journeys, we used the same data set to learn about creating personas. We pulled out general themes from the data about goals and motivations, as well as frustrations and pain-points that many of the participants experienced about taking and managing their medications. Below is an example that our small group created while learning how to create personas.

Conceptual Design

The following are examples of a couple different types of dosette boxes that we sketched as a means of exploring what a good design might be. After some discussion and reviewing the requirements and user data, we were able to take the cylindrical looking design further to detailed design.

Storyboards

As part of the conceptual design process, we also learned about creating storyboards. Below are some examples where we used a different design from the one that we decided to take to detailed design. This activity was helpful in us making the decision to go with cylindrical design rather than a more traditional design due to the shape of the device, and the need for a repetitive action (like setting the a timer on each individual compartment, portability, etc).

Detailed Design

After much discussion, we decided to work on the cylinder style dosette box. We made detailed sketches of what the product could look like and how the specific features would be realized in the device and how the user would carry out specific actions using the device. Below are some examples of those sketches.

Leave a Reply

Your email address will not be published. Required fields are marked *